Showing posts with label roaringskies. Show all posts
Showing posts with label roaringskies. Show all posts

Sunday, February 5, 2012

Roaring Skies in 3D!

So we finally did it...we implemented 3D terrain in Roaring Skies and on top of that we made the planes 3D too! You can now collect coins and purchase bigger and better planes! Available on the Android Market.



Wednesday, November 30, 2011

Tuesday, September 6, 2011

Roaring Skies Beta on the Android Market

Roaring Skies Beta is now on the Android Market for FREE! Get your copy and spread the word!

For those who had previously installed a version downloaded directly from the web site, you'll have to uninstall your current copy before installing the Market version.

Friday, August 26, 2011

Roaring Skies Onslaught


So...someone graciously pointed out that Onslaught was broken in the downloadable beta version of Roaring Skies.

Well, we've fixed the issue, so Onslaught can be enjoyed by all again! The fix has been pushed to our version control system, so the new build will be ready for download just after 2am tomorrow morning (after the crons do their jobs)!

Thanks to all our beta testers!

Saturday, August 20, 2011

Roaring Skies Downloads

The Brew Engine web site has been updated!

The Roaring Skies page now includes links to the latest Android and desktop versions of Roaring Skies.

For the techies or curious minded out there:
The Android and desktop binaries are built nightly from our version control system. We've shared the details of how we perform this task on the libgdx-users Wiki.

Monday, April 18, 2011

First Alpha Preview!

Here's our first public sneak peak at the mobile platform game that's been keeping us so busy! Its a little rough around the edges, but we have a blast playing it and thought we'd share it. This preview has been adapted to run on your personal computer.

Controls:
  • Up/Down arrow keys: Toggles your plane speed slow/fast
  • Left/Right arrow keys: Turn
  • Left mouse click: Move in direction of click location
  • Backspace key: Leave game/return to menu
  • Escape key: Leave store
Strategy:
  • Kill the enemy (red) planes to win.
  • Kill small drone planes to get money.
  • Use your money by returning to your runway/carrier.
  • Advance your fleet by shooting the battleships, but watch out because they are quite deadly!
  • Organize your friends to play multiplayer with you (because this is our first preview, we won't have many people waiting around on the servers for you to play with them).
Help us out:
  • Please comment with your feedback, opinions, suggestions and ideas.
  • If you like, send us a recording to feedback@brewengine.com of you playing while you woo and holler with your screen recording software.
  • Stay informed. Get ready for more changes, improvements, a Kickstarter page, an Android release, and more.
Click here to download to play on your personal computer.

Tuesday, April 12, 2011

Its a bird. Its a plane. Its the next big thing in mobile gaming.

Ya I know. I was surprised too but headlines don't lie. We are making a new game. While we're a little short on the details at the moment and things are fully open to change here is what I can tell you.

This is a DOTA style multiplayer dogfighting game primarily targeted to mobile devices.

The game takes place in the 1940s. You are a pilot charged with protecting your forces, dominating the air and destroying the enemy's position. As you acquire more kills you are able to purchase upgrades for yourself and your fellow pilots. You must out fly and out think your opponents to be successful.

Screenshots available after the jump.